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Reference Manual

Classes

  • Struck name implies that the class is obsoleted.
  • Obliqued (or underlined) name implies that the class is not yet implemented.

Math

  • Mathematical entities
    • Matrix
    • Interval
    • Wave
    • Field
  • Miscellaneous
    • Math Misc Tools

Graphic

  • Graphical Concepts
    • Color
    • Stroke
    • Point
  • Figure - base interface of all graphical Figures
    • Shape - base class of all graphical Shapes
      • Dot
      • Streak
        • Line
        • PolyLine
        • Curve
          • Spline
          • Bezier
      • Rectangle
      • Ellipse
      • Polygon
    • Group
      • SVGFigure
    • Letters / Font
    • Image - also one of Drawables
  • Drawable - base interface of all graphical Drawables
    • Canvas

Devices

  • General Devices
    • Clock
    • File - will replace Data
  • Human Interface Devices
    • Input
    • Keyboard
    • Mouse
  • Graphical Devices
    • Display
  • Auditory Devices
    • Sound

Application States

  • AppState
  • AppInfo
  • Exception

Extensions

  • Mathematical Algorithm
  • Extensional Graphical Figures
    • Figures::ShaderGabor
    • Figures::ShaderGaussianDot
    • Figures::ShaderGrating
  • ExperimentalMethod
    • ExperimentalMethods::Demo
    • ExperimentalMethods::Constant
    • ExperimentalMethods::QUEST
  • Plugin Devices
    • Devices::GamePad
    • Devices::ASIO - ASIO(sound) control
    • Devices::RS232C - standard RS-232C control
    • Devices::AnalogInput - abstract class of A/D Input
    • Devices::AnalogOutput - abstract class of A/D Input
Last modified:2010/04/10 02:25:14
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